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AI Insights · Timothy · April 2022

Top 5 First Person Games on iOS in Saudi Arabia: Q1 2022 Performance

Explore the performance of the top 5 first person games on iOS in Saudi Arabia during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 First Person Games on iOS in Saudi Arabia: Q1 2022 Performance

During the first quarter of 2022, the top 5 first person games on iOS in Saudi Arabia saw varying trends in revenue, downloads, and active users. Here’s a detailed look at their performance based on Sensor Tower data.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced a notable fluctuation in weekly revenue, peaking at approximately $94K in the final week of March. Weekly downloads for the game showed some variation, starting at around 11K and peaking at 15K in mid-January. The active user base remained relatively stable, hovering around 360K to 400K throughout the quarter.

Blackjack 21: Blackjackist by KamaGames saw a significant spike in revenue in late January, reaching $24K, but generally fluctuated between $7K and $22K for the rest of the quarter. Downloads remained steady at around 200-300 per week, and active users showed a gradual decline from 844 to 703 by the end of March.

Minecraft, developed by Mojang, maintained a consistent weekly revenue, peaking at $16K in early March. Download numbers were stable, ranging from 300 to 435 weekly. The game’s active user count remained steady around 21K to 25K throughout the quarter.

Sniper 3D: Gun Shooting Games from Wildlife Studios showed a diverse range in revenue, with a high of $6.2K in mid-March. Downloads saw an upward trend, peaking at 9.3K during the same period. Active users were consistent, generally fluctuating between 28K and 34K.

Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. experienced a notable drop in revenue throughout the quarter, starting at $3.6K and dipping to $506 by the end of March. Downloads also saw a significant decline, starting at 4.3K and dropping to around 1.3K. Active users decreased from 18K to 12K by early March but saw a slight recovery to 18K by the end of the quarter.

The data clearly shows the dynamic nature of the first person games market in Saudi Arabia. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022